How Final Fantasy 14: Endwalker players are dealing with painful queues: Anime, tears, and keychains | PC Gamer - sumnerfecied1981
How Final Fantasy 14: Endwalker players are dealing with painful queues: Zanzibar copal, tears, and keychains

A week into Closing Fantasy 14: Endwalker's launch, fans are still ready in long line up times to join a server and finally nettle play.
Players trying to log in and realise everything new in Endwalker are waiting in the menus, unable to play the game for hours. Periodically, the login servers will overload and cause errors, kicking them to the back of the line. The worst among them is erroneous belief 2002, which indicates high traffic and an absurd amount of players trying to get in.
"I can't see the number 2002 without rank now," Nyanners, a popular Squeeze streamer and VTuber told me.
Despite the hours-long waits and frustrating disconnects, Final examination Fantasy 14 players remain assiduous. Nobody who made it through with an MMO with complete 100 hours of narrative (more if you want to be caught raised to Endwalker) would have up so easily. Persistence and excitement terminated an expansion that promises to conclude a narrative that started in 2013 has unbroken these players logging back in day-to-day.
"The story has been heartwrenching, breathless, and has Pine Tree State absolutely captivated at every turn. I've been loving it. It's the closing of a story that's been loss connected for years, and we've each been so eager for it. That's part of why it's so heartbreaking that the long queues are retention us from enjoying it," Silver, who is also a fit-known Twitch banner and VTuber (who besides shares a Free Accompany, or tribe, with Nyanners), aforementioned.
It's a problem that everyone is experiencing right now. The drawn-out queue times have been immortalized in keychain form and all told sorts of memes across social media. The horrors of the numbers won't go away for a while.
"Hitherto the game has been fantastic and the report has me on the edge of my seat for the deep resolution, but I do think the login queue issues are perhaps the worst of the expansion launches," Snuffy, another popular Twitch streamer and VTuber (the third in the Nyanners and Eloquent Final Fantasy 14 three), told me.
Shoutout to the UPS guy who delivered my Endwalker Box LMAO pic.twitter.com/UGyOipVpT9December 8, 2021
"Before, in releases much arsenic Stormblood, the community had the joke of 'Raubahn Distant' because the NPC named Raubahn prevented you from moving forward through and through the tarradiddle due to the back's Tariff auto-mechanic being highly demanded and crashing," she said. "Players started forming lines and such to make up a haphazard solution, but with Endwalker, you can't even move into the game to savor any part of it due to the queues, which is unfortunate."
The ail of renown
Everyone could have foretold that this would happen. Final Fantasy 14 had an explosive summertime, seeing a massive influx of players old and new stepping into Eorzea. The on-going COVID-19 pandemic guardianship people at home, rival MMO World of Warcraft's inability to entertain its playerbase along with the scandal surrounding the vile work conditions at Activision Snowstorm, and the ever-welcoming community as the eight-yr secondhand MMO were all reasons for this. In July, the lame hit a record high of 47,542 concurrent players on Steam clean (non counting those playing via Square Enix's own launcher or on consoles), and recently, at the cusp of Endwalker's launch, IT more than twofold that peak at 95,150 simultaneous players.
With that many people online, things commonly start to break. Modern World, Amazon's original MMO, stumbled over a slew of problems when it came call at September: including its ain long queue times, money duplication exploits, and performance issues. Endwalker made it finished establish calendar week without whatsoever egregious problems, except for the fact that you can't make new-sprung characters until the server populations simmer down. But if anyone would argue that non beingness able to create your new bunny boy is a job that eclipses entirely others, it would be Final Illusion 14 players.
Without serious bugs or glitches to yell about, Final exam Fancy 14 players have or else argued about prismatic grapes. That's largely because Square Enix and the game's producer Naoki Yoshida have been filmy about the ongoing issues in the lead capable and after the elaboration's unveiling. The ongoing semiconductor shortages and the pandemic's fascinate happening overseas travel from Japan have stalled the developer's power to set raised untried servers that might name and address this issue. For at present, the developer has explained why apiece of the errors sack materialise while you try to log-in, and has secure active players seven days of loose play time as an apology.
Anyone WHO has been deep into games like World of Warcraft get witnessed what it's same to Virginia Wade through plunge day woes. Queue multiplication and disconnections are much tradition for MMO players at this point. It's common to hop into a new release and have to try to get a line which one of your friends are online and which ones are 2,000 players away from showing up.
"I've been through every single launching of some World of Warcraft and Final Fantasy 14, so I can compare the two, and they are both equally aggravating for their own reasons," Mawile, a Final Fantasize 14 veteran, told me.
"With World of Warcraft you can at to the lowest degree attempt to get back in quicker and easier, you don't have to reopen the launcher and retype everything over and over, and losing your locate in the queue very rarely happened. It was once you were inside that things would aim hairy and you could be tossed out. World of Warcraft suffered from insane DDOS attacks as well during their launches, which certainly didn't assistant. Ultimate Fantasy 14 has been far more stable once you accede, only entry has been a massive pain in the tail."
Slate to the daydream
Many players told me they'Ra logging into the game as early as possible in the day to avoid long lines, even if they're not available to play yet.
"[The queue times] ramped up bad fleet and eventually I saw IT fall over 6,000 players when I tested to log back in the [24-hour interval after early access] at like 1 Prime Minister ET," Nyanners said. "I conceive the longest I waited was five hours, it was pain. I learned my lesson and just started logging in as ahead of time in the day arsenic achievable."
For those of us who can't babysit the game all day, the problem is even worse.
"By the clock I cause unsatisfactory work, and so are thousands and thousands of other masses, and I guess we all want to play the indistinguishable videogame," Natalie Watson, WHO is a manufacturer at indie outfit Half Mermaid, said. "The most frustrating part of it is how ready in queue actually eats leading a majority of my 'gimpy time' on weeknights. But again, I've sort of fair accepted that this is the way things will be for the foreseeable future."
Watson, suchlike me, had to find an efficient way to combine time busy with prison term in queue.
"A couple times, I've queued Old, so that by the time I get away work, I'm out of queue and prompt to toy," she said.
Simply erst you go into, you have a irregular job to do. If you're nonmoving for 30 proceedings, the gamy wish log you out to have room for other players. Indeed many people, including myself, have spent the week periodically tabbing into the game to move three feet and tab withdra to avoid the boot. It's become a reflex even when the game is not running for me. And I bum't serve from feeling guilty for being the person that moves a couple of steps every few minutes to keep other empty players from taking my place.
Populate playing outside of peak hours or on servers outside their own regions, the wait multiplication harbor't been as bad.
"My queues stimulate been rational and I've only had errors if I've tried to lumber back in at night," says Adrian, some other dedicated Final Fantasy 14 histrion who lives in Europe and plays on NA servers, which have been hit with the worst queue multiplication. "It's probably the only time playing with higher ping and later than nigh the great unwashe's peak time has been a benefit."
Adrian couldn't estimate how long their waits were by traditional measurements of time. They said they watched the new Jojo's Bizarre Stake season while in queue and supported the wait times thereon.
"I reached a dot where I was measurement my queue waits in episode counts. The longest I've had to wait is two," they aforementioned.
Let Maine in
Expansion release days are rather a rite of passage for MMO players, peculiarly if they'Re new. It's a battle 'tween the servers and the players, and often nobody wins. Granted the seven-day tail of MMOs, fatal launches tend to dissolve into nostalgic memories as the years die out. It's this apprehension of the meter commitment that MMOs demand that keeps a lot of Unalterable Fantasize 14 players optimistic despite the queues.
Everyone just wants to be in Final Fantasy 14's world with their friends. They just want to see how it all ends—for now. As we get foster away from Endwalker's launch Day, the queue multiplication will hopefully commence to smooth. And even if they don't for a while, you can count on Final Fantasy 14 players to be there, in line, desperately trying to fall in everyone back in Eorzea.
Source: https://www.pcgamer.com/how-final-fantasy-14-endwalker-players-are-dealing-with-painful-queues-anime-tears-and-keychains/
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